Camera commands#

In addition to reads, camera parameters also support writes. These are synced to the corresponding client automatically.

 1import time
 2
 3import numpy as onp
 4import viser
 5import viser.transforms as tf
 6
 7server = viser.ViserServer()
 8num_frames = 20
 9
10
11@server.on_client_connect
12def _(client: viser.ClientHandle) -> None:
13    """For each client that connects, we create a set of random frames + a click handler for each frame.
14
15    When a frame is clicked, we move the camera to the corresponding frame.
16    """
17
18    rng = onp.random.default_rng(0)
19
20    def make_frame(i: int) -> None:
21        # Sample a random orientation + position.
22        wxyz = rng.normal(size=4)
23        wxyz /= onp.linalg.norm(wxyz)
24        position = rng.uniform(-3.0, 3.0, size=(3,))
25
26        # Create a coordinate frame and label.
27        frame = client.scene.add_frame(f"/frame_{i}", wxyz=wxyz, position=position)
28        client.scene.add_label(f"/frame_{i}/label", text=f"Frame {i}")
29
30        # Move the camera when we click a frame.
31        @frame.on_click
32        def _(_):
33            T_world_current = tf.SE3.from_rotation_and_translation(
34                tf.SO3(client.camera.wxyz), client.camera.position
35            )
36            T_world_target = tf.SE3.from_rotation_and_translation(
37                tf.SO3(frame.wxyz), frame.position
38            ) @ tf.SE3.from_translation(onp.array([0.0, 0.0, -0.5]))
39
40            T_current_target = T_world_current.inverse() @ T_world_target
41
42            for j in range(20):
43                T_world_set = T_world_current @ tf.SE3.exp(
44                    T_current_target.log() * j / 19.0
45                )
46
47                # We can atomically set the orientation and the position of the camera
48                # together to prevent jitter that might happen if one was set before the
49                # other.
50                with client.atomic():
51                    client.camera.wxyz = T_world_set.rotation().wxyz
52                    client.camera.position = T_world_set.translation()
53
54                client.flush()  # Optional!
55                time.sleep(1.0 / 60.0)
56
57            # Mouse interactions should orbit around the frame origin.
58            client.camera.look_at = frame.position
59
60    for i in range(num_frames):
61        make_frame(i)
62
63
64while True:
65    time.sleep(1.0)